Genre favorite, Mondo has done it again by teaming up with Project Raygun to bring the mind games and terror of John Carpenter’s The Thing to family game nights across the globe with the announcement of a board game entitled Infection at Outpost 31.
Known for their amazing releases of film posters, apparel and one of a kind collectibles this is the first venture into the world of board games for Mondo and boy did they pick a fantastic film to start with. There’s not a better example of a tension builder than John Carpenter’s genre classic and the film is perfect for an inspiration for the vintage board game style of play. I can’t wait to get my hands on this game once it’s released and give it a spin with all of my horror friends and family. Read on for more details that Mondo released on the project.
Mondo’s announcement was a series of information-packed quotes from the all great minds involved in this project.
We’re thrilled to announce a new partnership with Project Raygun, USAopoly’s brand new initiative focused on combining iconic properties with visionary art and design.
“The synergy between Mondo and Project Raygun was immediate, both driven by zeal and a deep-rooted appreciation of timeless and relevant pop culture,” explains VP of Project Raygun, Mike Gonzales.
“When Project Raygun started talking about tapping into fan’s passion and nostalgia for iconic properties and bringing them to life, it was clear that Mondo was the perfect fit to help us deliver the ultimate experience to the gaming and collector community,” continued John Davis, USAopoly and Project Raygun’s President and CEO.
Our first collaboration will center around John Carpenter’s 1982 sci-fi horror thriller, The Thing. In the new signature board game, titled INFECTION AT OUTPOST 31, the tension and mystery of The Thing is recreated as players race to discover who among them are infected in the hidden identity game-play engine. We recruited one of our favorite artists and package designers, Justin Erickson of Phantom City Creative, to handle art duties.
“When we set out to create the first licensed Mondo board game the biggest question was; what film property would we go after? So many of the films we celebrate at Mondo would be an absolute blast in game form,” explained Jay Shaw, Mondo Brand Director. “As soon as John Carpenter’s suspense masterpiece, The Thing was mentioned it very quickly became our top choice,” Shaw noted.
“The next step was to figure out how to actually make a game. We all love playing them, but none of us had designed one before. Game mechanics are an incredibly complicated art form and we didn’t want to enter this space unless we were going to get it right. Luckily our dear friends at Project Raygun were completely up to the challenge. They’ve built an incredibly challenging fast paced game of paranoia that transports players directly into the film,” Shaw continued.
The division’s inaugural product line is scheduled for release starting Fall 2017.